Squeezymon Games

  • Helorian Battles
  • Blog
  • Newsletter
  • Contact Us

Playtest

Helorian Battles

Game Balance – Version 1.8

Our newly released version 1.8 is out and being playtested, and we will share the results soon. The changes made are minor, but can have a big impact on the game. New Cards We also released two new cards in this version! The Mortar adds a more affordable artillery card Read more…

By Squeezymon Games, 2 yearsJanuary 2, 2023 ago
Helorian Battles

Game Balance – Testing Version 1.76

The team has concluded testing of version 1.76 and ready to move onto the next iteration. But before talking about the next iteration, let’s talk about the stats we tracked for our 1.76 testing. It’s one thing to playtest and make sure people are having fun, it’s another to focus Read more…

By Squeezymon Games, 3 yearsSeptember 24, 2022 ago
Helorian Battles

Incorporating Point Values Into Gameplay

The main tenet our game is built around is points-based deck construction, similar to wargames. Each deck has a max point value, and players need to construct their decks around it. It’s provided a host of unique challenges (read all about it here & here). We’re also now experimenting with Read more…

By Squeezymon Games, 3 yearsJuly 22, 2022 ago
Helorian Battles

Game Balance – Testing Version 1.75

With our game printed for the first time, we’ve been able to expand playtesting and make some minor tweaks on the current iteration. Point Values This is where a ton of adjustments need to be made to balance the game. Balancing how many high powered units vs low power units Read more…

By Squeezymon Games, 3 yearsJune 28, 2022 ago
Helorian Battles

First Printing

It has been a while since we have posted, but we have been working hard getting all of the artwork finalized! And we’re happy to announce that we received our first printing today. This will enable us to playtest with more people and more often. A big shout out to Read more…

By Squeezymon Games, 3 yearsJune 8, 2022 ago
Helorian Battles

Game Stats: Nov-Dec 2020

We’ve gotten better at tracking key metrics on our playtest games. It’s provided great insight on our game design decisions to ensure we are moving in the right direction. We wanted to share how the game stats have changed over the last few iterations of the game. The Stats Good/Bad: Read more…

By Squeezymon Games, 3 yearsJanuary 8, 2022 ago
Helorian Battles

Game Balance & Points Based Deck-Building – Part 2

We realize the last post, ages ago, said we’d talk about adding randomization next. But instead today we’re talking more about game balance. In part 1, we discussed why a points based deck builder is challenging, and touched on potential game ideas to test. We’ve done a ton of testing Read more…

By Squeezymon Games, 3 yearsNovember 22, 2021 ago
Helorian Battles

Scoring

Played through a few more games with new people who hadn’t played the game yet. The games went smoothly, but there were a couple pain points that came up. One of which was scoring. The existing scoring used player supply + points won from attacking locations = total victory points. Read more…

By Squeezymon Games, 5 yearsMarch 8, 2020 ago
Helorian Battles

First Playthrough With Printed Cards

First shipment of our prototype cards came in today! The first thing we did was lay them all out, organize them, and then built two 600 point decks (about 30 cards) to play a few games. Playing with actual cards instead of hard-to-read cut up note cards made the game Read more…

By Squeezymon Games, 5 yearsMarch 2, 2020 ago
Helorian Battles

Action Economy

The action economy, a set number of actions a player may take each turn, is often referred to in RPG games like Dungeons & Dragons and Pathfinder. It’s also used in living card games like Android Netrunner & Arkham Horror: The Card Game. Generally speaking, most of these games have Read more…

By Squeezymon Games, 5 yearsFebruary 5, 2020 ago

Posts navigation

1 2 Next
Recent Posts
  • Game Balance – Version 1.8
  • Card Design – Reddit Feedback – The Results
  • Game Balance – Testing Version 1.76
  • Helorian Battles
  • Blog
  • Newsletter
  • Privacy Policy
  • Contact Us
Hestia | Developed by ThemeIsle